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@article{ether,
	Author = {Kornfeld, William A. and Hewitt, Carl E.},
	Doi = {10.1109/TSMC.1981.4308575},
	Issn = {0018-9472},
	Journal = {{Systems, Man and Cybernetics, IEEE Transactions on}},
	Month = {Jan.},
	Number = {1},
	Pages = {24 -33},
	Title = {{The Scientific Community Metaphor}},
	Volume = {11},
	Year = {1981},
	Bdsk-Url-1 = {http://dx.doi.org/10.1109/TSMC.1981.4308575}}

@phdthesis{acore,
	Address = {{Massachusetts Institute of Technology, Artificial Intelligence Laboratory}},
	Advisor = {Agha, Gul A.},
	Author = {Carl Manning},
	Institution = {{Massachusetts Institute of Technology}},
	Title = {{ACORE: The design of a core actor language and its compiler}},
	Year = {1987}}

@techreport{telescript,
	Address = {Mountainview, California, USA},
	Author = {James E.White},
	Institution = {General Magic Inc.},
	Title = {{Telescript technology: The foundation for the electronic marketplace}},
	Year = {1994}}

@techreport{java,
	Author = {{James Gosling, Bill Joy, and Guy Steele}},
	Institution = {Java Series. Sun Microsystems},
	Title = {{The Java Language Specification}},
	Year = {1996}}

@inproceedings{jres,
	Acmid = {286944},
	Address = {New York, New York, USA},
	Author = {Czajkowski, Grzegorz and von Eicken, Thorsten},
	Booktitle = {{Proceedings of the 13th ACM SIGPLAN conference on Object-oriented programming, systems, languages, and applications}},
	Doi = {10.1145/286936.286944},
	Isbn = {1-58113-005-8},
	Keywords = {Java, extensible systems, resource management},
	Location = {Vancouver, British Columbia, Canada},
	Numpages = {15},
	Pages = {21--35},
	Publisher = {ACM},
	Series = {OOPSLA '98},
	Title = {{JRes: a resource accounting interface for Java}},
	Url = {http://doi.acm.org/10.1145/286936.286944},
	Year = {1998},
	Bdsk-Url-1 = {http://doi.acm.org/10.1145/286936.286944},
	Bdsk-Url-2 = {http://dx.doi.org/10.1145/286936.286944}}

@inproceedings{jseal,
	Added-At = {2008-04-30T12:59:47.000+0200},
	Author = {Binder, W. and Hulaas, J. and Villazon, A. and Vidal, R.},
	Biburl = {http://www.bibsonomy.org/bibtex/21959d5ffa7d4ae2862f056e72a21a3e8/kdubiq},
	Booktitle = {{ACM Conference on Object-Oriented Programming, Systems, Languages, and Applications (OOPSLA'01)}},
	Description = {KDubiq Blueprint},
	Groupsearch = {0},
	Interhash = {0a8b787cfad3cfe01562449bbc09b7b0},
	Intrahash = {1959d5ffa7d4ae2862f056e72a21a3e8},
	Keywords = {Blueprint KDubiq kdubiq},
	Timestamp = {2008-04-30T12:59:47.000+0200},
	Title = {{Portable Resource Control in Java: The J-SEAL2 Approach. }},
	Year = 2001}

@article{javaapi,
	Acmid = {1055955},
	Address = {New York, New York, USA},
	Author = {Czajkowski, Grzegorz and Hahn, Stephen and Skinner, Glenn and Soper, Pete and Bryce, Ciar\'{a}n},
	Doi = {10.1002/spe.v35:2},
	Issn = {0038-0644},
	Issue_Date = {February 2005},
	Journal = {{Software Practice and Experience}},
	Keywords = {Java\texttrademark platform, resource management, safe languages},
	Month = feb,
	Number = {2},
	Numpages = {35},
	Pages = {123--157},
	Publisher = {John Wiley \& Sons, Inc.},
	Title = {{A resource management interface for the Java platform}},
	Url = {http://dx.doi.org/10.1002/spe.v35:2},
	Volume = {35},
	Year = {2005},
	Bdsk-Url-1 = {http://dx.doi.org/10.1002/spe.v35:2}}

@inproceedings{quantum,
	Acmid = {1267965},
	Address = {Berkeley, California, USA},
	Author = {Moreau, Luc and Queinnec, Christian},
	Booktitle = {{Proceedings of the Conference on Domain-Specific Languages on Conference on Domain-Specific Languages (DSL), 1997}},
	Location = {{Santa Barbara, California}},
	Numpages = {1},
	Pages = {15--15},
	Publisher = {{USENIX Association}},
	Series = {DSL'97},
	Title = {{Design and semantics of quantum: a language to control resource consumption in distributed computing}},
	Url = {http://dl.acm.org/citation.cfm?id=1267950.1267965},
	Year = {1997},
	Bdsk-Url-1 = {http://dl.acm.org/citation.cfm?id=1267950.1267965}}

@inproceedings{quantum2,
	Author = {Luc Moreau and Christian Queinnec},
	Booktitle = {{ECOOP'02 Workshop on Resource Management for Safe Languages}},
	Title = {{Distributed and Multi-Type Resource Management}},
	Url = {http://eprints.soton.ac.uk/257597/},
	Year = {2002},
	Bdsk-Url-1 = {http://eprints.soton.ac.uk/257597/}}

@inproceedings{LNCS,
	Author = {{Myeong-Wuk Jang and Amr Ahmed and Gul Agha}},
	Booktitle = {{Software Engineering for Scale Multi-Agent Systems III, Lecture Notes in Computer Science 3390, Springer-Verlag, pp. 236-253}},
	Title = {{Efficient Communication in Multi-Agent Systems}},
	Year = {2005}}

@incollection{cyber,
	Affiliation = {Department of Computer Science, University of Saskatchewan, 176 Thorvaldson Building, 110 Science Place, Saskatoon, SK, S7N 5C9 Canada},
	Author = {Jamali, Nadeem and Zhao, Xinghui},
	Bdsk-Url-1 = {http://dx.doi.org/10.1007/11512073\%5C_4},
	Booktitle = {{Massively Multi-Agent Systems I}},
	Editor = {Ishida, Toru and Gasser, Les and Nakashima, Hideyuki},
	Note = {10.1007/11512073\_4},
	Pages = {40-54},
	Publisher = {{Springer Berlin / Heidelberg}},
	Series = {{Lecture Notes in Computer Science}},
	Title = {{Hierarchical Resource Usage Coordination for Large-Scale Multi-agent Systems}},
	Url = {http://dx.doi.org/10.1007/11512073\_4},
	Volume = {3446},
	Year = {2005},
	Bdsk-Url-2 = {http://dx.doi.org/10.1007/11512073%5C_4}}

@phdthesis{Cyber_Jamali,
	Address = {{Champaign, Illinois, USA}},
	Advisor = {Agha, Gul A.},
	Author = {Jamali, Nadeem},
	Isbn = {0-496-13851-0},
	Note = {AAI3153330},
	Publisher = {{University of Illinois at Urbana-Champaign}},
	Title = {{CyberOrgs: A Model for Resource Bounded Complex Agents}},
	Year = {2004}}

@inproceedings{Chen,
	Acmid = {1065982},
	Address = {New York, New York, USA},
	Author = {Chen, Jin and Wu, Baohua and Delap, Margaret and Knutsson, Bj\"{o}rn and Lu, Honghui and Amza, Cristiana},
	Booktitle = {{Proceedings of the 10th ACM SIGPLAN Symposium on Principles and Practice of Parallel Programming}},
	Doi = {http://doi.acm.org/10.1145/1065944.1065982},
	Isbn = {1-59593-080-9},
	Keywords = {adaptive, distributed, load balancing, locality aware, massively multiplayer games},
	Location = {Chicago, Illinois, USA},
	Numpages = {12},
	Pages = {289--300},
	Publisher = {ACM},
	Series = {PPoPP '05},
	Title = {{Locality Aware Dynamic Load Management for Massively Multiplayer Games}},
	Url = {http://doi.acm.org/10.1145/1065944.1065982},
	Year = {2005},
	Bdsk-Url-1 = {http://doi.acm.org/10.1145/1065944.1065982}}

@inproceedings{Nardi,
	Acmid = {1180898},
	Address = {New York, New York, USA},
	Author = {Nardi, Bonnie and Harris, Justin},
	Booktitle = {{Proceedings of the 20th Anniversary Conference on Computer Supported Cooperative Work}},
	Doi = {10.1145/1180875.1180898},
	Isbn = {1-59593-249-6},
	Keywords = {MMOGs, community, gemeinschaft, learning, multiplayer games, play, social isolation, social ties},
	Location = {Banff, Alberta, Canada},
	Numpages = {10},
	Pages = {149--158},
	Publisher = {ACM},
	Series = {CSCW '06},
	Title = {{Strangers and Friends: Collaborative Play in World of Warcraft}},
	Url = {http://doi.acm.org/10.1145/1180875.1180898},
	Year = {2006},
	Bdsk-Url-1 = {http://doi.acm.org/10.1145/1180875.1180898},
	Bdsk-Url-2 = {http://dx.doi.org/10.1145/1180875.1180898}}

@inproceedings{Lu,
	Acmid = {1230064},
	Address = {New York, New York, USA},
	Articleno = {1},
	Author = {Lu, Fengyun and Parkin, Simon and Morgan, Graham},
	Booktitle = {{Proceedings of the 5th ACM SIGCOMM Workshop on Network and System Support for Games}},
	Doi = {http://doi.acm.org/10.1145/1230040.1230064},
	Isbn = {1-59593-589-4},
	Location = {Singapore},
	Publisher = {ACM},
	Series = {NetGames '06},
	Title = {{Load Balancing for Massively Multiplayer Online Games}},
	Url = {http://doi.acm.org/10.1145/1230040.1230064},
	Year = {2006},
	Bdsk-Url-1 = {http://doi.acm.org/10.1145/1230040.1230064}}

@inproceedings{Dewan,
	Acmid = {1346032},
	Address = {Washington, D.C., USA},
	Author = {Kazem, Ihab and Ahmed, Dewan Tanvir and Shirmohammadi, Shervin},
	Booktitle = {{Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications}},
	Doi = {10.1109/DS-RT.2007.11},
	Isbn = {0-7695-3011-7},
	Numpages = {8},
	Pages = {31--38},
	Publisher = {IEEE Computer Society},
	Series = {DS-RT '07},
	Title = {{A Visibility-Driven Approach to Managing Interest in Distributed Simulations with Dynamic Load Balancing}},
	Url = {http://dx.doi.org/10.1109/DS-RT.2007.11},
	Year = {2007},
	Bdsk-Url-1 = {http://dx.doi.org/10.1109/DS-RT.2007.11}}

@inproceedings{Knutsson,
	Author = {Knutsson, B. and Honghui Lu and Wei Xu and Hopkins, B.},
	Booktitle = {{INFOCOM 2004. Twenty-third AnnualJoint Conference of the IEEE Computer and Communications Societies}},
	Doi = {10.1109/INFCOM.2004.1354485},
	Issn = {0743-166X},
	Keywords = {SimMud; massively multiplayer game; node failure; online player; peer-to-peer overlay support; player participation; self-organizing group; Internet; computer games;},
	Month = {March},
	Pages = {4 vol. (xxxv+2866)},
	Title = {{Peer-to-Peer Support for Massively Multiplayer Games}},
	Volume = {1},
	Year = {2004},
	Bdsk-Url-1 = {http://dx.doi.org/10.1109/INFCOM.2004.1354485}}

@inproceedings{Iimura,
	Acmid = {1016549},
	Address = {New York, New York, USA},
	Author = {Iimura, Takuji and Hazeyama, Hiroaki and Kadobayashi, Youki},
	Booktitle = {{Proceedings of the 3rd ACM SIGCOMM Workshop on Network and System Support for Games}},
	Doi = {http://doi.acm.org/10.1145/1016540.1016549},
	Isbn = {1-58113-942-X},
	Location = {Portland, Oregon, USA},
	Numpages = {5},
	Pages = {116--120},
	Publisher = {ACM},
	Series = {NetGames '04},
	Title = {{Zoned Federation of Game Servers: a Peer-to-Peer Approach to Scalable Multi-Player Online Games}},
	Url = {http://doi.acm.org/10.1145/1016540.1016549},
	Year = {2004},
	Bdsk-Url-1 = {http://doi.acm.org/10.1145/1016540.1016549}}

@inproceedings{rtf,
	Acmid = {1326272},
	Address = {New York, New York, USA},
	Author = {Glinka, Frank and Plo\ss, Alexander and M\"{u}ller-lden, Jens and Gorlatch, Sergei},
	Booktitle = {{Proceedings of the 6th ACM SIGCOMM Workshop on Network and System Support for Games}},
	Doi = {http://doi.acm.org/10.1145/1326257.1326272},
	Isbn = {978-0-9804460-0-5},
	Keywords = {design, distributed architecture, massively multiplayer online games, middleware, online games, performance, real-time online interactive applications, scalability},
	Location = {Melbourne, Australia},
	Numpages = {6},
	Pages = {81--86},
	Publisher = {ACM},
	Series = {NetGames '07},
	Title = {{RTF: a Real-Time Framework for Developing Scalable Multiplayer Online Games}},
	Url = {http://doi.acm.org/10.1145/1326257.1326272},
	Year = {2007},
	Bdsk-Url-1 = {http://doi.acm.org/10.1145/1326257.1326272}}

@misc{Actor_Architecture,
	Author = {{Open System Laboratory}},
	Date-Modified = {2012-04-26 22:30:26 -0600},
	Howpublished = {\url{http://osl.cs.uiuc.edu/research.php?action=topic&topic=Actor+Systems} [Last accessed: 2010-06-15]},
	Title = {{The Actor Architecture}}}

@misc{Actor_Foundry,
	Author = {Open System Laboratory},
	Date-Modified = {2012-04-26 22:32:02 -0600},
	Howpublished = {\url{http://osl.cs.uiuc.edu/af/} [Last accessed: 2010-06-07]},
	Title = {{The Actor Foundry}}}

@article{Varela_SALSA,
	Author = {Varela, Carlos and Agha, Gul},
	Date-Modified = {2012-06-07 00:36:47 -0600},
	Issn = {0362-1340},
	Issue_Date = {December 2001},
	Journal = {{SIGPLAN Notices}},
	Month = dec,
	Number = {12},
	Numpages = {15},
	Pages = {20--34},
	Publisher = {ACM},
	Title = {{Programming dynamically reconfigurable open systems with SALSA}},
	Volume = {36},
	Address = {New York, New York, USA},
	Year = {2001}}

@misc{Mark_afman,
	Author = {Mark Astley},
	Note = {\emph{Manual of the Actor Foundry, version 0.2.0, 1999}},
	Title = {{The Actor Foundry}}}

@misc{mmodata,
	Date-Modified = {2012-04-26 22:26:37 -0600},
	Howpublished = {\url{http://mmodata.net/} [Last accessed: 2011-12-12]},
	Title = {{MMOData Charts}},
	Url = {http://mmodata.net/},
	Bdsk-Url-1 = {http://mmodata.net/}}

@misc{exp,
	Author = {Deloitte.},
	Date-Modified = {2012-04-26 22:15:18 -0600},
	Howpublished = {\url{http://www.deloitte.com/assets/Dcom-UnitedStates/Local\%20Assets/Documents/us\_tmt\_WoW\_082009.pdf} [Last accessed: 2011-12-12]},
	Title = {{The Collaboration Curve: Exponential Performance Improvement in World of Warcraft}}}

@misc{cyber_impl,
	Author = {Xinghui Zhao},
	Date-Modified = {2012-04-26 22:17:13 -0600},
	Howpublished = {\url{http://agents.usask.ca/Agents_Lab/Agents_Lab_-_CyberOrgs.html} [Last accessed: 2011-03-29]},
	Title = {{CyberOrgs 1.0}}}

@misc{marauroa,
	Date-Accessed = {2011-04-09},
	Date-Modified = {2012-04-26 22:26:03 -0600},
	Howpublished = {\url{http://arianne.sourceforge.net/engine/marauroa.html} [Last accessed: 2011-04-09]},
	Title = {{Marauroa Game Engine}},
	Url = {http://arianne.sourceforge.net/engine/marauroa.html},
	Bdsk-Url-1 = {http://arianne.sourceforge.net/engine/marauroa.html}}

@misc{jmapacman,
	Date-Accessed = {2011-04-09},
	Date-Modified = {2012-04-26 22:23:20 -0600},
	Howpublished = {\url{http://arianne.sourceforge.net/game/jmapacman.html} [Last accessed: 2011-04-09]},
	Title = {{JMaPacman}}}

@inproceedings{Cai_zoning_arch,
	Acmid = {564073},
	Address = {Washington, D.C., USA},
	Author = {Cai, Wentong and Xavier, Percival and Turner, Stephen J. and Lee, Bu-Sung},
	Booktitle = {{Proceedings of the 16th Workshop on Parallel and Distributed Simulation}},
	Isbn = {0-7695-1608-4},
	Keywords = {distributed client-server architecture, high level architecture (HLA), large-scale interactive games, ownership and data distribution management, run-time infrastructure (RTI), scalability},
	Location = {Washington, D.C., USA},
	Numpages = {8},
	Pages = {60--67},
	Publisher = {IEEE Computer Society},
	Series = {PADS '02},
	Title = {{A Scalable Architecture for Supporting Interactive Games on the Internet}},
	Url = {http://dl.acm.org/citation.cfm?id=564062.564073},
	Year = {2002},
	Bdsk-Url-1 = {http://dl.acm.org/citation.cfm?id=564062.564073}}

@inproceedings{Assiotis_distributed_arch,
	Acmid = {1230067},
	Address = {New York, New York, USA},
	Articleno = {4},
	Author = {Assiotis, Marios and Tzanov, Velin},
	Booktitle = {Proceedings of the 5th ACM SIGCOMM Workshop on Network and System Support for Games},
	Doi = {http://doi.acm.org/10.1145/1230040.1230067},
	Isbn = {1-59593-589-4},
	Keywords = {MMORPG, distributed architecture, multiplayer game},
	Location = {Singapore},
	Publisher = {ACM},
	Series = {NetGames '06},
	Title = {{A Distributed Architecture for MMORPG}},
	Url = {http://doi.acm.org/10.1145/1230040.1230067},
	Year = {2006},
	Bdsk-Url-1 = {http://doi.acm.org/10.1145/1230040.1230067}}

@inproceedings{rp-4,
	Acmid = {1396916},
	Address = {Washington, D.C., USA},
	Author = {Singhal, Sandeep K.},
	Booktitle = {{Proceedings of the 13th International Conference on Parallel and Distributed Systems - 		Volume 02}},
	Doi = {10.1109/ICPADS.2007.4447807},
	Isbn = {978-1-4244-1889-3},
	Numpages = {8},
	Pages = {1--8},
	Publisher = {IEEE Computer Society},
	Series = {ICPADS '07},
	Title = {{Scalable Networked Virtual Environments Using Unstructured Overlays}},
	Url = {http://dx.doi.org/10.1109/ICPADS.2007.4447807},
	Year = {2007},
	Bdsk-Url-1 = {http://dx.doi.org/10.1109/ICPADS.2007.4447807}}

@article{Muller_Rokkatan,
	Acmid = {1146833},
	Address = {New York, New York, USA},
	Articleno = {11},
	Author = {M\"{u}ller, Jens and Gorlatch, Sergei},
	Doi = {http://doi.acm.org/10.1145/1146816.1146833},
	Issn = {1544-3574},
	Issue = {3},
	Journal = {Computers in Entertainment},
	Keywords = {computer games, massively multiplayer, scalability},
	Month = {July},
	Number = {3},
	Publisher = {ACM},
	Title = {{Rokkatan: Scaling an RTS Game Design to the Massively Multiplayer Realm}},
	Url = {http://doi.acm.org/10.1145/1146816.1146833},
	Volume = {4},
	Year = {2006},
	Bdsk-Url-1 = {http://doi.acm.org/10.1145/1146816.1146833}}

@article{Nae_drp,
	Author = {Nae, V. and Iosup, A. and Prodan, R.},
	Doi = {10.1109/TPDS.2010.82},
	Issn = {1045-9219},
	Journal = {{IEEE Transactions on Parallel and Distributed Systems}},
	Keywords = {MMOG processor;dynamic resource provisioning method;external data centers;game world entity distribution;load balancing;massively multiplayer online games;neural network-based predictor;parallelization;player interaction type;trace-based simulation;computer games;neural nets;resource allocation;},
	Month = {March},
	Number = {3},
	Pages = {380 -395},
	Title = {{Dynamic Resource Provisioning in Massively Multiplayer Online Games}},
	Volume = {22},
	Year = {2011},
	Bdsk-Url-1 = {http://dx.doi.org/10.1109/TPDS.2010.82}}

@article{rp,
	Author = {Radu Prodan and Vlad Nae},
	Doi = {DOI: 10.1016/j.future.2008.11.002},
	Issn = {0167-739X},
	Journal = {Future Generation Computer Systems},
	Keywords = {Neural nets},
	Number = {7},
	Pages = {785 - 793},
	Title = {{Prediction-based Real-Time Resource Provisioning for Massively Multiplayer Online Games}},
	Url = {http://www.sciencedirect.com/science/article/B6V06-4V0MJ6H-1/2/45b9cd3f8de8d176aebbeb9594231a1d},
	Volume = {25},
	Year = {2009},
	Bdsk-Url-1 = {http://www.sciencedirect.com/science/article/B6V06-4V0MJ6H-1/2/45b9cd3f8de8d176aebbeb9594231a1d},
	Bdsk-Url-2 = {http://dx.doi.org/10.1016/j.future.2008.11.002}}

@incollection{lb,
	Affiliation = {Department of Computer Science, University of S{\~a}o Paulo},
	Author = {Cordeiro, Daniel and Goldman, Alfredo and da Silva, Dilma},
	Bdsk-Url-1 = {http://dx.doi.org/10.1007/978-3-540-74466-5\%5C\_21},
	Booktitle = {Euro-Par 2007 Parallel Processing},
	Date-Modified = {2012-05-11 20:07:13 -0600},
	Editor = {Kermarrec, Anne-Marie and Boug{\'e}, Luc and Priol, Thierry},
	Note = {10.1007/978-3-540-74466-5\_21},
	Pages = {184-194},
	Publisher = {Springer Berlin / Heidelberg},
	Series = {Lecture Notes in Computer Science},
	Title = {Load Balancing on an Interactive Multiplayer Game Server},
	Url = {http://dx.doi.org/10.1007/978-3-540-74466-5\_21},
	Volume = {4641},
	Year = {2007},
	Bdsk-Url-2 = {http://dx.doi.org/10.1007/978-3-540-74466-5%5C_21}}

@inproceedings{yue,
	Acmid = {1874070},
	Address = {New York, New York, USA},
	Author = {Zhang, Yue and Jamali, Nadeem},
	Booktitle = {{Proceedings of the International Conference on Multimedia}},
	Doi = {http://doi.acm.org/10.1145/1873951.1874070},
	Isbn = {978-1-60558-933-6},
	Keywords = {attention, cyberorgs, interactive control, online video},
	Location = {Firenze, Italy},
	Numpages = {4},
	Pages = {755--758},
	Publisher = {ACM},
	Series = {MM '10},
	Title = {{Negotiating Multimedia Advertising with Attention Owners}},
	Url = {http://doi.acm.org/10.1145/1873951.1874070},
	Year = {2010},
	Bdsk-Url-1 = {http://doi.acm.org/10.1145/1873951.1874070}}

@article{abdul,
	Acmid = {941979},
	Address = {Hingham, Massachusetts, USA},
	Author = {Abdelkhalek, Ahmed and Bilas, Angelos and Moshovos, Andreas},
	Doi = {10.1023/A:1025718026938},
	Issn = {1386-7857},
	Issue = {4},
	Journal = {Cluster Computing},
	Keywords = {CPU event counters, Quake, benchmark, multi-player game, scalability},
	Month = {October},
	Numpages = {12},
	Pages = {355--366},
	Publisher = {Kluwer Academic Publishers},
	Title = {{Behavior and Performance of Interactive Multi-Player Game Servers}},
	Url = {http://portal.acm.org/citation.cfm?id=941971.941979},
	Volume = {6},
	Year = {2003},
	Bdsk-Url-1 = {http://portal.acm.org/citation.cfm?id=941971.941979},
	Bdsk-Url-2 = {http://dx.doi.org/10.1023/A:1025718026938}}

@article{npsnet,
	Author = {Michael R. Macedonia and Michael J. Zyda and David R. Pratt and Paul T. Barham and Steven Zeswitz},
	Journal = {Presence},
	Pages = {265--287},
	Title = {{NPSNET: A Network Software Architecture for Large Scale Virtual Environments}},
	Volume = {3},
	Year = {1994}}

@article{gameaxis,
	Author = {Ryan, Leon},
	Journal = {{GameAxis Unwired}},
	Pages = {22-31},
	Title = {{B}eyond the {L}ooking {G}lass of {MMOG}'s},
	Year = {2007}}

@article{virtualeconomy,
	Author = {Castronova, Edward},
	Journal = {The Gruter Institute Working Papers on Law, Economics, and Evolutionary Biology},
	Number = {1},
	Title = {{V}irtual {W}orlds: {A} {F}irst-{H}and {A}ccount of {M}arket and {S}ociety on the {C}yberian {F}rontier},
	Url = {http://www.bepress.com/giwp/default/vol2/iss1/art1},
	Volume = {2},
	Year = {2001},
	Bdsk-Url-1 = {http://www.bepress.com/giwp/default/vol2/iss1/art1}}

@article{yee,
	Author = {Yee (2007), N.},
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	Keywords = {congestion control, fairness, latency optimization, networked computer games, proxy, robustness},
	Location = {Braunschweig, Germany},
	Numpages = {4},
	Pages = {25--28},
	Publisher = {ACM},
	Series = {NetGames '02},
	Title = {{A Generic Proxy System for Networked Computer Games}},
	Url = {http://doi.acm.org/10.1145/566500.566504},
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	Booktitle = {Proceedings of the 1st International Joint Conference on Artificial Intelligence},
	Location = {Washington, DC},
	Numpages = {7},
	Pages = {295--301},
	Publisher = {Morgan Kaufmann Publishers Inc.},
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	Booktitle = {Proceedings of the 3rd International Joint Conference on Artificial Intelligence},
	Location = {Stanford, USA},
	Numpages = {11},
	Pages = {235--245},
	Publisher = {Morgan Kaufmann Publishers Inc.},
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	Posted-At = {2011-03-11 09:15:04},
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@article{Agha_AC,
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	Address = {New York, New York, USA},
	Author = {Agha, Gul A. and Mason, Ian A. and Smith, Scott F. and Talcott, Carolyn L.},
	Doi = {10.1017/S095679689700261X},
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	Address = {Los Alamitos, California, USA},
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	Pages = {3--14},
	Publisher = {IEEE Computer Society Press},
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